For half a year I studied 3D-animation at Derby University. One of the modules was Character Design. During this module I learned a lot of new techniques like rigging, weight painting and using blendshapes.
First I searched for inspiration and created a moodboard. My character is a combination of a elephant shrew and a human who is a gardener. After a lot of sketching I made a Character Design Sheet.
For the modelling and animation I used Autodesk Maya.
I created a texture in Photoshop and applied this to the model using the UV-map editor.
I learned how to rig a character and how to create IK-handles.
To learn how to animate characters I did some exercises with an completely rigged character.