The last project of the second year of my study Art&Technology was to make a installation and app to promote the city of Enschede. We worked in a team of 5 people. With our app you had to solve a mystery, you could find clues by entering Virtual Reality environments.
For this project I focused on making the VR-environments. I created three locations where you can look around with a Google Cardboard.
Some more details of the VR-environments. I made all the objects myself and added textures, lights and sound.
The modeling and (most part of) the texturing I did with Maya, for the lightning I used Unity.
The first location is an house from around the 19th century. The second location is a archive that is on fire because of a huge city fire. The last location is the laboratory of a professor.
At the end of the project I made a promotional video to get people to our installation. Because we also had to work on making the installation itself, and there was very little time, I had only one day to film and edit the video. So I had to keep it short and simple, and that is kind of the power of this video I think.
This is a short animation I created which would play at the installation when someone threw in a coin.
Some more details of the 3D-models
We also made some 360-photo's. To this one I added fire and a arrow in Unity. The arrow allows you to enter the building (to the archive). The building is the actual archive of Enschede.